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Click
to enlarge ISEA2000 10th International Symposium on Electronic Arts: In the background the contemporary city, the place (or the stage) of our everyday performance. A contemporary city, which is becoming more and more continuous, with no boundaries. Sites of encounters, transactions, and unfolding drama. Cities within cities, assembled through habits, expectancies and customs of its urban subjects…………….softbodies. |
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Summary
of our proposal:
A prosthetic skin applied
to a building (ideally a site-specific passageway on several levels).
You can walk inside as you can see people walking inside. Some panels
will be movable and transformable by the users. This mechanical transformation
will also affect the result of the projection in the same way as the projection
affects the "physical" part of the installation. In this ways it also
becomes a sort of theater, the theater of the everyday, where you can
be both performer and viewer. It also can be seen as a sort of electronic
/ changeable / dynamic billboard, so it could also be placed somewhere
else in the city.
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