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ISEA2000 10th International Symposium on Electronic Arts: In the background the contemporary city, the place (or the stage) of our everyday performance. A contemporary city, which is becoming more and more continuous, with no boundaries. Sites of encounters, transactions, and unfolding drama. Cities within cities, assembled through habits, expectancies and customs of its urban subjects…………….softbodies.

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© 2000
Amir Soltani
Nicola Probst
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2000
Softbodies/Softidentities: Transactions
Summary of our proposal: A prosthetic skin applied to a building (ideally a site-specific passageway on several levels). You can walk inside as you can see people walking inside. Some panels will be movable and transformable by the users. This mechanical transformation will also affect the result of the projection in the same way as the projection affects the "physical" part of the installation. In this ways it also becomes a sort of theater, the theater of the everyday, where you can be both performer and viewer. It also can be seen as a sort of electronic / changeable / dynamic billboard, so it could also be placed somewhere else in the city.